vizinndev/projects

All Projects.

Selected projects — web apps, developer tools, game systems, and experiments.

Depth Browser

Depth Browser

desktop

A desktop web browser built with Electron and TypeScript, developed with a focus on custom architecture, usability, and a polished browsing experience. Features tab management, downloads, site permissions, command palette, automatic updates, Discord Rich Presence, and more.

TypeScriptElectronReactDesktopBrowser
2026
Depth Native

Depth Native

desktop

A desktop development environment built with Electron, React, and TypeScript. Features a real workspace, Monaco Editor, integrated terminal, Git, AI assistant, extensions, authentication, and a modular service-based architecture.

TypeScriptElectronReactDeveloper ToolsAI
2026
Kize Engine

Kize Engine

desktop

A 3D game engine built from scratch in C++ and OpenGL. Includes an integrated editor, rendering pipeline, scene management, transform gizmos, object selection, project serialization, and Lua scripting.

C++OpenGLImGuiLuaGame Engine
2026
FitDesk

FitDesk

web

A SaaS platform designed for personal trainers, focused on organizing clients, training plans, and professional workflows through a modern web application.

Next.jsTypeScriptSupabaseStripeSaaS
2026

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Open on X →

Movie Streaming Platform

web

A Netflix-style web platform that fetches and displays movie data from a database using external APIs. Handles automatic movie ingestion, data translation, and dynamic search based on user queries.

JavaScriptHTML & CSSAPIData
Watch Demo

Roblox Jobs System

game

A fully modular and reusable jobs system for Roblox, designed to support multiple job types and scalable delivery mechanics. Built with extensibility in mind for adding new jobs without rewriting the core system.

LuauRobloxGame SystemsModular Systems
2024
Watch Demo

Dispatch Tutorial

game

A tutorial and post-tutorial experience designed to introduce players to the core mechanics of a dispatch system, including examples of the communication, questions, and response flow.

RobloxLuauTutorialGame Systems
2026
Watch Demo

Skill Check Bar System

design

A timing-based skill check interface with visual feedback and input detection, designed as a reusable UI component for game mechanics.

LuauRobloxUI/UX
2024

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Open on X →

Main Menu & HUD Interface

design

A clean game interface featuring a main menu and in-game HUD, focused on user flow, visual clarity, and responsive feedback between game states.

FigmaInterfaceUI/UX
Low Poly Tree

Low Poly Tree

design

A low-poly tree modeled in Blender, created as a stylized 3D game asset.

Blender3D ModelingLow Poly
2024
Starter Island

Starter Island

design

A complete starter island environment featuring windmills, houses, islands, plantations, taverns, and other gameplay-oriented structures.

RobloxBuildingEnvironmentWorld Building
2024